Obscurial Destruction

“A rage-filled Obscurus wreaks havoc through Brooklyn’s streets.”

MAGIC | DESTRUCTION | WEBBING | PROCEDURAL BUILDINGS

Art-Directable Destruction FX: Built a flexible and optimized RBD setup; designed custom guides, velocity fields, and constraints for control over shape and timing.

Custom Magic FX: Created webbing element based on a Disney Animation paper; art directed smoke and particle FX in alignment with animation principles.

Building Generator HDA: Procedurally modeled buildings with realistic structural layers; designed an organized UI enabling the generation of unique destruction-ready cities.

Some assets from Quixel Megascans. Responsible for all other aspects.
Based on Obscurus creature from Fantastic Beasts. Webbing setup based on Walt Disney Animation Studios' paper “Weaving the Druun's Webbing” (Jacob Rice, 2021).

Software used: Houdini, Solaris, USD, Karma, Nuke, DaVinci Resolve

Breakdown

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