Serene Waterfall

“Find peace in the flowing water.”

FLIP Water | Whitewater | Spray

Controllable Fluid Motion: Art directed a balance of string and chevron shapes in the water with techniques including drag and air fields, implementing a DreamWorks paper, and sculpting collision shapes to achieve the desired scale according to reference.

Technical Optimization: Used data management techniques such as compressed caches, an efficient USD scene structure, simulation clustering, and render tuning.

Rocks from Quixel Megascans. Responsible for all other aspects.

Software used: Houdini, Solaris, USD, Karma, Nuke, DaVinci Resolve

Breakdown

Previous
Previous

Dragonspirit - Houdini FX

Next
Next

Spark Portal - Real-Time VFX