Serene Waterfall
“Find peace in the flowing water.”
FLIP Water | Whitewater | Spray
Controllable Fluid Motion: Art directed a balance of string and chevron shapes in the water with techniques including drag and air fields, implementing a DreamWorks paper, and sculpting collision shapes to achieve the desired scale according to reference.
Technical Optimization: Used data management techniques such as compressed caches, an efficient USD scene structure, simulation clustering, and render tuning.
Rocks from Quixel Megascans. Responsible for all other aspects.
Software used: Houdini, Solaris, USD, Karma, Nuke, DaVinci Resolve